Mission Impossible Fallout (2018)
Directed by Christopher McQuarrie
Written by Christopher McQuarrie
Staring Tom Cruise, Henry Cavill, Ving Rhames, Simon Pegg, Rebecca Ferguson, Michelle Monaghan
Release Date July 27th, 2018
Published July 25th, 2018
The Mission Impossible series has been a rollercoaster of quality since its inception 22 years ago. The first film wasn’t great but it did begin the slow, upward crawl of the series. Then, the series picked up speed by embracing the slick, shallow style of director John Woo for Mission Impossible 2. Finally, in Mission Impossible 3, the series peaked with the J.J Abrams directed thriller that was brimming with suspense and bursting with action while telling the best story the series has told thus far.
It was back down the quality coaster after that with Ghost Protocol but Rogue Nation began the climb back upwards and now Mission Impossible Fallout has arrived to provide another, somewhat smaller peak for the franchise. Filled with smart twists and turns and a strong payoff, Mission Impossible Fallout is perhaps the best blend yet of Fast and Furious style goofy fun with the stylish grit of the Bourne franchise, the true sweet spot of the Mission Impossible franchise.
Mission Impossible Fallout finds Ethan Hunt on the trail of nuclear warheads that are on the black market. The spy ring known as The Syndicate, is without its leader, Solomon Lane (Sean Harris), whom Ethan and his team captured in Rogue Nation, and they’ve been making up for his absence with even more terror attacks around the globe. The nukes however, are their final big play and Ethan needs to get to them before The Syndicate does.
Unfortunately, after missing out on the nukes in Berlin, Ethan is forced to take along a C.I.A Agent to watch over him and his team. Agent Walker (Henry Cavill) is a hard-headed, cold-hearted, efficient spy who specializes in killing whoever needs to be killed to accomplish his mission. Naturally, Walker’s approach clashes with Ethan’s more nuanced take on spycraft, the kind that doesn’t get a whole lot of other people killed.
Fallout brings the return of Rebecca Ferguson in the role of Ilsa Faust. When last we saw Ilsa she was getting out of the spy business, leaving behind her career at London’s MI6. Sadly, the spy game is not so easy to walk away from. This time, Ilsa’s aims are in direct conflict with Ethan’s and the two will come close to killing each other on more than one occasion during Mission Impossible Fallout.
Fallout was written and directed by Christopher McQuarrie, the screenwriter who tried to save Ghost Protocol with some script doctoring before taking the full reins of the series for Rogue Nation.
McQuarrie may be just the right creative force for the series. His style combines the slick and stylish visuals that are a hallmark of the series but he’s also not blind to the details of good storytelling and doesn’t let the stunts get in the way of telling a good story. Stunts are, of course, the bread and butter of the Mission Impossible franchise but, throughout the series, the necessity of Tom Cruise to put his life on the line for some adrenaline rush and a good public relations have come at the expense of the story. Ghost Protocol for instance had a pair of big action set pieces set in stone before the film even had a script. The writers had to write the stunt rather than coming up with stunts to go with the story.
Any screenwriter would likely admit that having to write to the action rather than forming an organic storyline is less than an ideal way to write a script. That problem plagued Ghost Protocol and to a lesser extent, Rogue Nation where McQuarrie merely had to write in Cruise hanging from the side of a plane as it took off. Fallout has some big action but none of it feels sewn on to the story, it all feels as if it proceeds from the story.
Perhaps the biggest stunt in the movie, if not the most talked about, is a helicopter battle where Cruise has to nearly fall off of the helicopter and save himself by the skin of his teeth. It’s a spectacular sequence and part of a kinetic closing act that is intense and rarely lets up on the excitement and suspense all the way to the end. The most talked about stunt in Fallout is a foot chase in which Cruise parkours his way across London rooftops in pursuit of the enemy.
Cruise was injured in the chase, breaking his ankle attempting to jump from one building to the next in a gnarly jump that rumor has it, is in the final cut of Fallout, though the scene proceeds at a pace where you may not notice it. Cruise’s injury shutdown production for eight weeks and ballooned the film’s budget to reportedly more than $250 million dollars. It probably was not worth it for this particular stunt but studios aren’t inclined to tell a star like Cruise not to do his own stunts.
Mission Impossible Fallout has the best traits of the lesser parts of the Mission Impossible franchise. Slick, stylish and occasionally shallow, the film could have been just another stunt-fest. Thankfully, the story picks up with a couple of great twists, especially a rare call back to the first film in the franchise, and by the end the story and the pace are feeding each other and the thrills coming at you at a frenetic pace.
I really enjoyed how Fallout combines the goofy thrills of a Fast and Furious movie with the gritty seriousness of the Bourne franchise. That’s right where this franchise should be, serious but not too serious, outlandish but not over the top. The first Mission Impossible showed what would happen if you took this material too seriously, the second film showed what happened if you didn’t take things seriously enough. MI3 nailed the formula with great story and great action and Ghost Protocol, Rogue Nation and now Fallout have tried with varying success to match what Abrams did in MI3 to little avail.
Fallout is the closest the series has come to its creative peak and for that it is definitely worth checking out in theaters this weekend.